Project Overview
Little Adventures is a Third Person Arcade Style Shooter Game, Made for Students by the Students for Summer Game Program in a School of Sans Francisco.
Problems Faced and Fixes
I faced a few Optimizations Problems because of many instances of Zombies. To Overcome that problem I Optimized the Zombie Blueprint to Run Multiple Layers of Logic Based on distance. Only Certain Part of the Logic ran based on Distance. Furthermore, I limited the Tick of Movement Component based on Distance from Camera and State of the Zombie's AI.
My Contributions
I was Responsible for All the Gameplay Mechanics and Level Design. This Project was Special as I was hired as a Instructor for a School in San Francisco. This Game was made Live on Online Classes by the ideas of the student.
I was Responsible for Teaching the Students from Beginner Level to a Complete Game of their Ideas.